Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 281 days ago
4 / 5 / 10
K / D / A
37.8%
Kill participation
800
Damage / min
11,082g
428.2 gold / min
22
12 placed · 2 cleared
214
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHorder#Chris
Ambessa · Top
3 / 8 / 7
40% KP
17,494
22.3% share
8,738g
154 CS · 5.9/m
ScrubNoob#Toji
Nocturne · Jungle
6 / 7 / 8
56% KP
17,901
22.8% share
12,106g
191 CS · 7.4/m
i mute everyone#bye
Akali · Mid
3 / 7 / 3
24% KP
11,856
15.1% share
8,698g
147 CS · 5.7/m
Pure9#NA1
Kai'Sa · ADC
9 / 9 / 3
48% KP
17,200
21.9% share
13,241g
174 CS · 6.7/m
26SUP#2026
Elise · Support
4 / 7 / 6
40% KP
14,150
18% share
8,851g
43 CS · 1.7/m
Red side
VictorySock#poke
Kennen · Top
5 / 7 / 9
37.8% KP
18,874
19.6% share
11,607g
157 CS · 6.1/m
chuckyy#GS25
Jayce · Jungle
12 / 2 / 10
59.5% KP
19,876
20.6% share
15,407g
220 CS · 8.5/m
十THANOS十#GOD
Swain · Mid
4 / 5 / 10
37.8% KP
20,707
21.5% share
11,082g
214 CS · 8.3/m
ENTHRALLED#999
Ezreal · ADC
15 / 4 / 3
48.6% KP
28,277
29.4% share
15,155g
221 CS · 8.5/m
Hiccup1357#duck
Nami · Support
1 / 7 / 21
59.5% KP
8,581
8.9% share
8,743g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
