Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 279 days ago
16 / 5 / 19
K / D / A
70%
Kill participation
1,530
Damage / min
18,768g
558.6 gold / min
38
17 placed · 6 cleared
271
8.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat南风知我意#0321
Ambessa · Top
8 / 6 / 7
38.5% KP
26,303
21.4% share
16,430g
239 CS · 7.1/m
Huang#사랑해요
Jayce · Jungle
6 / 11 / 16
56.4% KP
24,503
19.9% share
16,638g
224 CS · 6.7/m
PENGUIN L#NA1
Vex · Mid
11 / 11 / 8
48.7% KP
28,339
23% share
13,425g
215 CS · 6.4/m
VOID CENTURY#800y
Twitch · ADC
10 / 11 / 9
48.7% KP
31,854
25.9% share
15,531g
182 CS · 5.4/m
itsKev#0111
Tahm Kench · Support
4 / 11 / 14
46.2% KP
12,140
9.9% share
10,360g
34 CS · 1/m
Red side
VictoryAusar#7123
Zed · Top
4 / 7 / 10
28% KP
20,504
12.1% share
13,416g
271 CS · 8.1/m
PRIDE#USAMA
Rengar · Jungle
11 / 6 / 13
48% KP
31,757
18.8% share
16,894g
279 CS · 8.3/m
十THANOS十#GOD
Viktor · Mid
16 / 5 / 19
70% KP
51,409
30.4% share
18,768g
271 CS · 8.1/m
bootybandituwu#69420
Karthus · ADC
18 / 14 / 20
76% KP
51,400
30.4% share
18,258g
185 CS · 5.5/m
EGIRLSMSGMEPLS#NA1
Karma · Support
1 / 7 / 32
66% KP
13,762
8.2% share
10,697g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
