Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 277 days ago
6 / 7 / 4
K / D / A
41.7%
Kill participation
1,373.2
Damage / min
23,366g
442.7 gold / min
56
20 placed · 6 cleared
438
8.3 CS / min
Objective control
5
Dragons
4
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygemi#swift
Poppy · Top
6 / 2 / 17
51.1% KP
30,377
13.8% share
17,495g
280 CS · 5.3/m
im tired#2007
Jayce · Jungle
14 / 5 / 16
66.7% KP
55,865
25.3% share
25,722g
357 CS · 6.8/m
Dun#NA1
Viktor · Mid
11 / 4 / 13
53.3% KP
66,105
30% share
24,198g
467 CS · 8.8/m
Yuji Itadori#CWs
Ashe · ADC
11 / 9 / 16
60% KP
48,884
22.2% share
29,118g
471 CS · 8.9/m
alvinchangrocks#NA1
Karma · Support
3 / 4 / 33
80% KP
19,282
8.7% share
17,270g
93 CS · 1.8/m
Red side
Defeat十THANOS十#GOD
Teemo · Top
6 / 7 / 4
41.7% KP
72,483
37.5% share
23,366g
438 CS · 8.3/m
Kufi#Kufi
Diana · Jungle
4 / 11 / 9
54.2% KP
32,988
17.1% share
20,093g
388 CS · 7.4/m
MorganLover69#2002
Yasuo · Mid
3 / 9 / 4
29.2% KP
18,525
9.6% share
18,923g
413 CS · 7.8/m
EXPEDITIOUS#ALIVE
Jhin · ADC
9 / 4 / 8
70.8% KP
58,703
30.4% share
26,293g
404 CS · 7.7/m
PVS#NA1
Rell · Support
2 / 14 / 13
62.5% KP
10,514
5.4% share
13,424g
27 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
