Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 276 days ago
18 / 8 / 13
K / D / A
77.5%
Kill participation
2,094.1
Damage / min
20,084g
577.7 gold / min
30
15 placed · 3 cleared
270
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgorillajones#FIGHT
Zaahen · Top
5 / 6 / 11
40% KP
42,394
22.8% share
15,204g
254 CS · 7.3/m
Peggle Blast#Bjorn
Talon · Jungle
13 / 9 / 12
62.5% KP
35,075
18.9% share
19,386g
291 CS · 8.4/m
十THANOS十#GOD
Viktor · Mid
18 / 8 / 13
77.5% KP
72,806
39.2% share
20,084g
270 CS · 7.8/m
funny corgiヅ#corgi
Anivia · ADC
3 / 9 / 15
45% KP
25,995
14% share
13,322g
219 CS · 6.3/m
Werry#NA1
Thresh · Support
1 / 10 / 18
47.5% KP
9,303
5% share
9,825g
38 CS · 1.1/m
Red side
Victoryvor#tekxy
Dr. Mundo · Top
6 / 7 / 7
31% KP
47,676
27.6% share
16,237g
279 CS · 8/m
i mute everyone#bye
Rengar · Jungle
15 / 10 / 7
52.4% KP
36,545
21.1% share
15,465g
186 CS · 5.3/m
电鳗溜鸭战神#仙境傳說
Twisted Fate · Mid
8 / 6 / 10
42.9% KP
25,195
14.6% share
18,326g
255 CS · 7.3/m
feetlicker64#ーωー
Jinx · ADC
12 / 10 / 15
64.3% KP
49,900
28.8% share
20,975g
321 CS · 9.2/m
Hiccup1357#duck
Lulu · Support
1 / 7 / 28
69% KP
13,724
7.9% share
10,596g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
