Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 273 days ago
2 / 4 / 2
K / D / A
30.8%
Kill participation
501.6
Damage / min
7,934g
383.9 gold / min
30
12 placed · 3 cleared
172
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenathor#NA1
Ambessa · Top
6 / 4 / 0
46.2% KP
20,943
33.8% share
8,795g
146 CS · 7.1/m
eXyu#000
Jarvan IV · Jungle
4 / 6 / 5
69.2% KP
11,392
18.4% share
8,852g
151 CS · 7.3/m
Palafoxy#CHOMP
Azir · Mid
0 / 7 / 1
7.7% KP
9,879
16% share
6,670g
162 CS · 7.8/m
十THANOS十#GOD
Lee Sin · ADC
2 / 4 / 2
30.8% KP
10,367
16.8% share
7,934g
172 CS · 8.3/m
Doublelift#NA01
Senna · Support
1 / 5 / 2
23.1% KP
9,309
15% share
6,420g
30 CS · 1.5/m
Red side
VictoryZ5 Keii#606
Zaahen · Top
1 / 5 / 5
23.1% KP
13,338
17.4% share
7,226g
141 CS · 6.8/m
野区丶独行侠#xyi
Xin Zhao · Jungle
7 / 2 / 10
65.4% KP
16,729
21.8% share
9,716g
140 CS · 6.8/m
Huang#사랑해요
Orianna · Mid
9 / 0 / 6
57.7% KP
20,222
26.4% share
10,069g
197 CS · 9.5/m
Mobility#NA2
Aphelios · ADC
8 / 3 / 3
42.3% KP
17,508
22.9% share
10,891g
174 CS · 8.4/m
Breezyyy#NA1
Thresh · Support
1 / 3 / 12
50% KP
8,796
11.5% share
6,295g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
