Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 272 days ago
6 / 10 / 7
K / D / A
50%
Kill participation
1,478
Damage / min
16,309g
446.4 gold / min
50
15 placed · 8 cleared
324
8.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat十THANOS十#GOD
Teemo · Top
6 / 10 / 7
50% KP
53,995
33.4% share
16,309g
324 CS · 8.9/m
살인자#1057
Hecarim · Jungle
2 / 7 / 4
23.1% KP
14,384
8.9% share
12,545g
260 CS · 7.1/m
i only garen XD#NA1
Kennen · Mid
3 / 12 / 9
46.2% KP
22,300
13.8% share
11,597g
213 CS · 5.8/m
YEAP#XD666
Draven · ADC
15 / 4 / 5
76.9% KP
64,556
39.9% share
26,703g
373 CS · 10.2/m
N L#141
Renata Glasc · Support
0 / 6 / 13
50% KP
6,567
4.1% share
9,603g
31 CS · 0.8/m
Red side
Victorybenedictine#sea
Camille · Top
10 / 10 / 9
48.7% KP
38,476
26.8% share
18,650g
248 CS · 6.8/m
supershyshy#最后一舞
Lee Sin · Jungle
13 / 2 / 10
59% KP
31,994
22.3% share
17,766g
264 CS · 7.2/m
odin#pwdd
Galio · Mid
9 / 3 / 15
61.5% KP
24,479
17% share
16,242g
291 CS · 8/m
Trisend3#NA1
Orianna · ADC
4 / 5 / 11
38.5% KP
33,487
23.3% share
16,161g
310 CS · 8.5/m
Mento Iwness#NA1
Senna · Support
3 / 6 / 20
59% KP
15,148
10.5% share
11,891g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
