Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 272 days ago
6 / 7 / 11
K / D / A
43.6%
Kill participation
813.7
Damage / min
14,894g
425.9 gold / min
41
11 placed · 5 cleared
294
8.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHorder#Chris
Ambessa · Top
18 / 4 / 9
69.2% KP
65,481
40.8% share
20,509g
222 CS · 6.3/m
tahe#nid
Jayce · Jungle
11 / 4 / 13
61.5% KP
48,914
30.5% share
19,312g
263 CS · 7.5/m
十THANOS十#GOD
Malzahar · Mid
6 / 7 / 11
43.6% KP
28,453
17.7% share
14,894g
294 CS · 8.4/m
kurfyou#NA2
Zilean · ADC
4 / 5 / 13
43.6% KP
12,751
7.9% share
13,025g
223 CS · 6.4/m
Adam#BGMFC
Karma · Support
0 / 3 / 31
79.5% KP
4,934
3.1% share
10,304g
29 CS · 0.8/m
Red side
DefeatKid Ink#NA2
Irelia · Top
4 / 10 / 3
30.4% KP
22,533
21.4% share
13,764g
288 CS · 8.2/m
Sneewo#NA1
Hecarim · Jungle
9 / 7 / 5
60.9% KP
16,205
15.4% share
16,433g
266 CS · 7.6/m
Dun#NA1
Syndra · Mid
5 / 6 / 8
56.5% KP
28,677
27.3% share
14,417g
214 CS · 6.1/m
Doublelift#NA01
Aphelios · ADC
4 / 8 / 5
39.1% KP
31,810
30.3% share
18,212g
341 CS · 9.8/m
Hiccup1357#duck
Lulu · Support
1 / 8 / 11
52.2% KP
5,868
5.6% share
9,706g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
