Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 272 days ago
1 / 2 / 1
K / D / A
15.4%
Kill participation
569.2
Damage / min
8,037g
386.7 gold / min
19
10 placed · 2 cleared
206
9.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlecaribou4real#Nacl
Urgot · Top
2 / 9 / 0
15.4% KP
8,092
16.2% share
5,720g
93 CS · 4.5/m
☥#NA1
Sejuani · Jungle
4 / 3 / 4
61.5% KP
7,347
14.7% share
7,326g
122 CS · 5.9/m
十THANOS十#GOD
Anivia · Mid
1 / 2 / 1
15.4% KP
11,829
23.7% share
8,037g
206 CS · 9.9/m
tickle#brug
Kog'Maw · ADC
5 / 12 / 2
53.8% KP
15,397
30.8% share
9,318g
159 CS · 7.7/m
Wormsworth#NA69
Karma · Support
1 / 3 / 6
53.8% KP
7,296
14.6% share
6,043g
52 CS · 2.5/m
Red side
Victory八荒战神#陈平安
Jax · Top
10 / 1 / 1
37.9% KP
19,897
26.7% share
11,038g
187 CS · 9/m
Spica#001
Ambessa · Jungle
3 / 0 / 7
34.5% KP
17,728
23.8% share
10,628g
193 CS · 9.3/m
BabyQ#NA1
Nunu & Willump · Mid
2 / 7 / 4
20.7% KP
10,107
13.6% share
5,436g
85 CS · 4.1/m
IdolLoL#NA1
Aphelios · ADC
12 / 2 / 3
51.7% KP
21,481
28.9% share
12,933g
191 CS · 9.2/m
ItzYoru#help
Thresh · Support
2 / 3 / 11
44.8% KP
5,189
7% share
6,652g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
