Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 271 days ago
10 / 10 / 10
K / D / A
39.2%
Kill participation
1,053.6
Damage / min
14,478g
523 gold / min
24
12 placed · 2 cleared
151
5.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlood Sorcery#sorcs
Vladimir · Top
21 / 4 / 10
60.8% KP
48,414
37.7% share
18,266g
255 CS · 9.2/m
mathieu bock#MBC
Ambessa · Jungle
10 / 5 / 15
49% KP
22,771
17.8% share
15,061g
186 CS · 6.7/m
MatKucé#999
Ryze · Mid
4 / 6 / 9
25.5% KP
17,931
14% share
11,513g
208 CS · 7.5/m
十THANOS十#GOD
Lucian · ADC
10 / 10 / 10
39.2% KP
29,167
22.7% share
14,478g
151 CS · 5.5/m
EtooHai#NA1
Nautilus · Support
6 / 10 / 21
52.9% KP
9,979
7.8% share
10,646g
16 CS · 0.6/m
Red side
DefeatLax#BMWX3
Wukong · Top
4 / 11 / 5
25.7% KP
19,086
16% share
10,380g
165 CS · 6/m
im risk#NA1
Viego · Jungle
10 / 9 / 8
51.4% KP
20,757
17.4% share
14,634g
181 CS · 6.5/m
DEVILMAN#1v9
Akali · Mid
7 / 8 / 8
42.9% KP
28,396
23.9% share
12,135g
166 CS · 6/m
globby9#TTV
Yunara · ADC
11 / 12 / 14
71.4% KP
39,707
33.4% share
15,763g
200 CS · 7.2/m
Aldnoah#NA1
Rell · Support
3 / 11 / 26
82.9% KP
11,096
9.3% share
10,031g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
