Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 271 days ago
10 / 9 / 11
K / D / A
47.7%
Kill participation
967.2
Damage / min
12,764g
473.9 gold / min
24
15 placed · 0 cleared
195
7.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
10 / 3 / 7
38.6% KP
30,877
26.6% share
14,184g
228 CS · 8.5/m
Penguin#glide
Sejuani · Jungle
7 / 5 / 10
38.6% KP
15,330
13.2% share
11,238g
171 CS · 6.3/m
十THANOS十#GOD
Katarina · Mid
10 / 9 / 11
47.7% KP
26,049
22.5% share
12,764g
195 CS · 7.2/m
Spawn#NA3
Miss Fortune · ADC
14 / 5 / 11
56.8% KP
34,147
29.5% share
18,731g
244 CS · 9.1/m
Virtuosa#arkni
Rell · Support
3 / 6 / 22
56.8% KP
9,541
8.2% share
9,400g
25 CS · 0.9/m
Red side
DefeatTaurus#0501
Vayne · Top
2 / 11 / 3
17.9% KP
9,710
9.3% share
7,646g
135 CS · 5/m
Lenti#NA1
Karthus · Jungle
4 / 9 / 18
78.6% KP
32,639
31.4% share
11,572g
181 CS · 6.7/m
ttv bluwunk#meow
Mel · Mid
12 / 6 / 6
64.3% KP
35,367
34% share
13,914g
210 CS · 7.8/m
Infernodan#Dan
Nilah · ADC
3 / 9 / 9
42.9% KP
10,781
10.4% share
10,194g
163 CS · 6.1/m
DRPEPPERBACKSHOT#我爱我的狗
Lee Sin · Support
7 / 9 / 9
57.1% KP
15,433
14.8% share
10,029g
52 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
