Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · 271 days ago
3 / 1 / 8
K / D / A
39.3%
Kill participation
883.8
Damage / min
11,484g
486.3 gold / min
35
15 placed · 2 cleared
232
9.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKid Ink#NA2
Riven · Top
6 / 6 / 4
35.7% KP
13,539
15.5% share
10,208g
170 CS · 7.2/m
野区丶独行侠#xyi
Kha'Zix · Jungle
13 / 0 / 9
78.6% KP
24,769
28.4% share
13,921g
187 CS · 7.9/m
十THANOS十#GOD
Malzahar · Mid
3 / 1 / 8
39.3% KP
20,873
23.9% share
11,484g
232 CS · 9.8/m
Huang#사랑해요
Zeri · ADC
5 / 1 / 8
46.4% KP
15,702
18% share
12,182g
208 CS · 8.8/m
boosted princess#yours
Sona · Support
1 / 2 / 17
64.3% KP
12,468
14.3% share
7,034g
8 CS · 0.3/m
Red side
Defeatlove draco#DRACO
Fiora · Top
4 / 8 / 1
50% KP
14,117
24% share
8,074g
162 CS · 6.9/m
Berik#haru
Viego · Jungle
4 / 5 / 2
60% KP
7,398
12.6% share
10,447g
171 CS · 7.2/m
Will#NA12
Orianna · Mid
0 / 8 / 3
30% KP
14,029
23.9% share
7,918g
178 CS · 7.5/m
Daption#TwTv
Yunara · ADC
2 / 4 / 0
20% KP
18,348
31.2% share
10,818g
254 CS · 10.8/m
Season of Leaves#Fall
Soraka · Support
0 / 3 / 4
40% KP
4,832
8.2% share
5,957g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
