Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 268 days ago
6 / 1 / 8
K / D / A
60.9%
Kill participation
1,161.2
Damage / min
13,456g
435.2 gold / min
32
13 placed · 3 cleared
259
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYuuji#247
K'Sante · Top
1 / 1 / 2
13% KP
12,099
11.4% share
12,586g
265 CS · 8.6/m
let her leave#mars
Qiyana · Jungle
15 / 0 / 6
91.3% KP
34,405
32.3% share
18,053g
258 CS · 8.3/m
十THANOS十#GOD
Tahm Kench · Mid
6 / 1 / 8
60.9% KP
35,899
33.7% share
13,456g
259 CS · 8.4/m
Bondy#NA1
Corki · ADC
1 / 1 / 9
43.5% KP
17,879
16.8% share
13,692g
279 CS · 9/m
Banjito#NA1
Braum · Support
0 / 0 / 11
47.8% KP
6,119
5.8% share
8,109g
27 CS · 0.9/m
Red side
Defeat胖小海#na2
Graves · Top
1 / 4 / 1
66.7% KP
29,490
30.4% share
13,202g
333 CS · 10.8/m
Terim#0021
Viego · Jungle
1 / 4 / 1
66.7% KP
10,182
10.5% share
10,917g
232 CS · 7.5/m
FRYST様#531
Sylas · Mid
0 / 6 / 1
33.3% KP
23,600
24.3% share
9,181g
225 CS · 7.3/m
FREE PALESTINE#humzh
Lucian · ADC
1 / 7 / 0
33.3% KP
23,240
24% share
11,601g
253 CS · 8.2/m
Hiccup1357#duck
Nami · Support
0 / 2 / 2
66.7% KP
10,523
10.8% share
7,158g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
