Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 268 days ago
2 / 1 / 9
K / D / A
45.8%
Kill participation
516.6
Damage / min
8,859g
377 gold / min
19
11 placed · 1 cleared
175
7.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnotgoodenough#1048
Rumble · Top
3 / 3 / 1
25% KP
23,786
26.7% share
9,113g
202 CS · 8.6/m
Sentinels#LCS
Lee Sin · Jungle
5 / 5 / 5
62.5% KP
16,371
18.4% share
9,616g
144 CS · 6.1/m
DARKWINGS#SEN
Ryze · Mid
2 / 4 / 2
25% KP
18,552
20.8% share
8,770g
223 CS · 9.5/m
Sign#213
Zeri · ADC
5 / 6 / 4
56.3% KP
23,269
26.1% share
12,642g
211 CS · 9/m
Miracle#MIKE
Lulu · Support
1 / 6 / 8
56.3% KP
7,203
8.1% share
6,538g
15 CS · 0.6/m
Red side
VictoryMySwordCrimson#2006
Ambessa · Top
6 / 2 / 3
37.5% KP
19,442
24.8% share
10,036g
203 CS · 8.6/m
Pobelter#NA1
Jayce · Jungle
7 / 5 / 5
50% KP
16,266
20.8% share
12,523g
178 CS · 7.6/m
十THANOS十#GOD
Tahm Kench · Mid
2 / 1 / 9
45.8% KP
12,141
15.5% share
8,859g
175 CS · 7.4/m
Daption#TwTv
Yunara · ADC
9 / 5 / 10
79.2% KP
26,231
33.5% share
13,833g
214 CS · 9.1/m
billie#angel
Soraka · Support
0 / 3 / 16
66.7% KP
4,229
5.4% share
6,431g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
