Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 267 days ago
8 / 4 / 18
K / D / A
48.1%
Kill participation
1,366.2
Damage / min
14,630g
530.7 gold / min
32
16 placed · 2 cleared
235
8.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKnosis#εïз
Riven · Top
20 / 5 / 6
48.1% KP
34,479
24.8% share
16,833g
188 CS · 6.8/m
Kingicepop#5715
Zed · Jungle
6 / 5 / 15
38.9% KP
21,268
15.3% share
13,198g
196 CS · 7.1/m
十THANOS十#GOD
Viktor · Mid
8 / 4 / 18
48.1% KP
37,662
27.1% share
14,630g
235 CS · 8.5/m
ーーーーーーーーーーーーーーーー#ecchi
Yunara · ADC
18 / 6 / 9
50% KP
38,537
27.8% share
18,568g
237 CS · 8.6/m
barlo#001
Lulu · Support
2 / 6 / 27
53.7% KP
6,881
5% share
9,322g
18 CS · 0.7/m
Red side
DefeatSolarbacca#NA1
Gangplank · Top
7 / 8 / 7
53.8% KP
29,071
35.1% share
15,160g
199 CS · 7.2/m
爱刷野的奇迹行者#刷完就送
Rek'Sai · Jungle
6 / 9 / 6
46.2% KP
13,823
16.7% share
11,317g
154 CS · 5.6/m
african faker#NA2
Galio · Mid
4 / 8 / 10
53.8% KP
10,801
13% share
9,661g
151 CS · 5.5/m
mcqueen69#glub
Twitch · ADC
6 / 10 / 9
57.7% KP
16,508
19.9% share
12,037g
157 CS · 5.7/m
chaengrang#lmao
Elise · Support
3 / 19 / 6
34.6% KP
12,641
15.3% share
8,099g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
