Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 267 days ago
7 / 6 / 7
K / D / A
41.2%
Kill participation
693.2
Damage / min
18,673g
517.3 gold / min
44
15 placed · 4 cleared
360
10 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCOME BACK HOME#2NE1
Sejuani · Top
13 / 7 / 9
64.7% KP
34,521
25.5% share
15,644g
214 CS · 5.9/m
Spica#001
Kindred · Jungle
5 / 7 / 12
50% KP
26,499
19.6% share
16,886g
300 CS · 8.3/m
十THANOS十#GOD
Anivia · Mid
7 / 6 / 7
41.2% KP
25,025
18.5% share
18,673g
360 CS · 10/m
Tomo#0999
Aphelios · ADC
9 / 12 / 6
44.1% KP
43,099
31.9% share
19,962g
303 CS · 8.4/m
Afflictive#藍月なくる
Braum · Support
0 / 10 / 20
58.8% KP
6,087
4.5% share
9,744g
23 CS · 0.6/m
Red side
VictoryAure#520
Olaf · Top
5 / 10 / 12
40.5% KP
26,166
13.9% share
14,151g
246 CS · 6.8/m
sry#99999
Talon · Jungle
8 / 9 / 9
40.5% KP
32,181
17.1% share
16,825g
256 CS · 7.1/m
에이서왕자#Acer
Aurora · Mid
8 / 5 / 12
47.6% KP
45,092
24% share
14,101g
239 CS · 6.6/m
FREE PALESTINE#humzh
Sivir · ADC
17 / 6 / 15
76.2% KP
69,670
37.1% share
26,395g
405 CS · 11.2/m
Hiccup1357#duck
Lulu · Support
4 / 4 / 27
73.8% KP
14,626
7.8% share
12,553g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
