Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 266 days ago
4 / 7 / 16
K / D / A
55.6%
Kill participation
1,413.7
Damage / min
13,869g
403.4 gold / min
22
14 placed · 0 cleared
271
7.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTFBlade#122
Jax · Top
14 / 8 / 9
63.9% KP
55,935
27.8% share
16,464g
240 CS · 7/m
ScrubNoob#Toji
Rengar · Jungle
8 / 8 / 6
38.9% KP
32,373
16.1% share
15,667g
256 CS · 7.4/m
十THANOS十#GOD
Cassiopeia · Mid
4 / 7 / 16
55.6% KP
48,606
24.1% share
13,869g
271 CS · 7.9/m
Draven baka#baka
Draven · ADC
9 / 7 / 6
41.7% KP
43,239
21.5% share
20,542g
310 CS · 9/m
Rapo#3205
Neeko · Support
1 / 5 / 18
52.8% KP
21,334
10.6% share
9,981g
42 CS · 1.2/m
Red side
DefeatCaptBear#NA1
Kled · Top
9 / 6 / 10
54.3% KP
35,531
22.2% share
17,121g
251 CS · 7.3/m
alchemist#still
Lee Sin · Jungle
9 / 4 / 13
62.9% KP
31,189
19.5% share
15,293g
229 CS · 6.7/m
TTV AoJune#CN1
Diana · Mid
12 / 9 / 7
54.3% KP
46,871
29.3% share
16,788g
230 CS · 6.7/m
Spawn#NA3
Varus · ADC
4 / 9 / 13
48.6% KP
36,093
22.5% share
14,283g
222 CS · 6.5/m
Woriachdel#9018
Soraka · Support
1 / 8 / 19
57.1% KP
10,457
6.5% share
9,454g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
