Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 266 days ago
8 / 4 / 9
K / D / A
77.3%
Kill participation
1,287.7
Damage / min
16,622g
586.3 gold / min
20
12 placed · 2 cleared
249
8.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryewrwerwerew#KFE
Gangplank · Top
3 / 4 / 2
22.7% KP
22,297
19.4% share
13,859g
266 CS · 9.4/m
Will#NA12
Jayce · Jungle
7 / 1 / 4
50% KP
20,856
18.1% share
14,837g
249 CS · 8.8/m
Dun#NA1
Viktor · Mid
1 / 6 / 4
22.7% KP
26,074
22.7% share
10,129g
224 CS · 7.9/m
十THANOS十#GOD
Ezreal · ADC
8 / 4 / 9
77.3% KP
36,505
31.7% share
16,622g
249 CS · 8.8/m
vulture#na3
Sona · Support
3 / 2 / 14
77.3% KP
9,247
8% share
9,906g
23 CS · 0.8/m
Red side
DefeatTrisend3#NA1
Ryze · Top
3 / 0 / 1
23.5% KP
24,839
29.5% share
13,461g
323 CS · 11.4/m
nico#scr11
Jarvan IV · Jungle
5 / 3 / 10
88.2% KP
14,157
16.8% share
11,313g
174 CS · 6.1/m
Pobelter#NA1
Ekko · Mid
5 / 5 / 2
41.2% KP
15,196
18% share
10,183g
211 CS · 7.4/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
4 / 11 / 3
41.2% KP
26,517
31.5% share
10,806g
203 CS · 7.2/m
Ttesda#NA1
Milio · Support
0 / 3 / 8
47.1% KP
3,529
4.2% share
6,717g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
