Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 265 days ago
14 / 13 / 7
K / D / A
58.3%
Kill participation
1,048.6
Damage / min
17,281g
497.5 gold / min
36
8 placed · 6 cleared
231
6.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca#NA1
Gangplank · Top
10 / 6 / 14
66.7% KP
32,509
21.2% share
17,133g
231 CS · 6.7/m
tahe#nid
Jayce · Jungle
7 / 5 / 14
58.3% KP
30,914
20.1% share
16,160g
266 CS · 7.7/m
十THANOS十#GOD
Kassadin · Mid
14 / 13 / 7
58.3% KP
36,422
23.7% share
17,281g
231 CS · 6.7/m
UNEMPLOYED UNC#000
Ezreal · ADC
4 / 5 / 17
58.3% KP
45,447
29.6% share
17,240g
282 CS · 8.1/m
Cosboat#NA1
Braum · Support
1 / 4 / 21
61.1% KP
8,304
5.4% share
9,821g
31 CS · 0.9/m
Red side
Defeattangy#2007
Quinn · Top
8 / 12 / 4
36.4% KP
24,496
20.1% share
13,135g
208 CS · 6/m
Kiwiplum#happy
Zac · Jungle
1 / 7 / 17
54.5% KP
16,254
13.3% share
12,529g
209 CS · 6/m
PENGUIN L#NA1
Syndra · Mid
14 / 4 / 8
66.7% KP
46,283
37.9% share
19,131g
326 CS · 9.4/m
Drop#PCC
Tristana · ADC
9 / 7 / 11
60.6% KP
27,214
22.3% share
18,275g
269 CS · 7.7/m
murilao#PCC
Nautilus · Support
1 / 6 / 16
51.5% KP
7,924
6.5% share
8,952g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
