Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 265 days ago
6 / 11 / 14
K / D / A
54.1%
Kill participation
1,076.1
Damage / min
17,987g
422.1 gold / min
46
21 placed · 7 cleared
322
7.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHA PU#1114
Zoe · Top
9 / 9 / 10
54.3% KP
40,865
24.1% share
16,126g
306 CS · 7.2/m
Shai#2332
Viego · Jungle
14 / 8 / 8
62.9% KP
40,571
23.9% share
19,149g
271 CS · 6.4/m
Huang#사랑해요
Jayce · Mid
3 / 7 / 13
45.7% KP
38,184
22.5% share
16,009g
315 CS · 7.4/m
PENGUIN L#NA1
Vex · ADC
7 / 6 / 15
62.9% KP
38,935
22.9% share
21,362g
387 CS · 9.1/m
SUPKING#DOGU
Karma · Support
2 / 7 / 21
65.7% KP
11,292
6.6% share
11,838g
34 CS · 0.8/m
Red side
Victory抖音薇信tonytoppwd#pwdd
Ambessa · Top
10 / 6 / 9
51.4% KP
31,949
21.9% share
19,518g
366 CS · 8.6/m
SUPPORT lS WEAK#NA1
Xin Zhao · Jungle
14 / 7 / 11
67.6% KP
36,952
25.3% share
20,369g
265 CS · 6.2/m
十THANOS十#GOD
Viktor · Mid
6 / 11 / 14
54.1% KP
45,858
31.4% share
17,987g
322 CS · 7.6/m
Sensational#Art
Seraphine · ADC
4 / 5 / 15
51.4% KP
16,182
11.1% share
17,363g
318 CS · 7.5/m
TymMio#DaHoe
Morgana · Support
3 / 6 / 17
54.1% KP
15,178
10.4% share
12,450g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
