Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 265 days ago
3 / 2 / 10
K / D / A
56.5%
Kill participation
397.9
Damage / min
8,625g
305.7 gold / min
116
46 placed · 15 cleared
38
1.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHorder#Chris
K'Sante · Top
4 / 3 / 3
53.8% KP
10,496
14.6% share
11,019g
226 CS · 8/m
Shimmer#NA1
Jayce · Jungle
2 / 6 / 7
69.2% KP
20,942
29.2% share
11,740g
191 CS · 6.8/m
T1 OK GOOD YES#NA1
Cho'Gath · Mid
2 / 6 / 5
53.8% KP
13,674
19.1% share
9,343g
190 CS · 6.7/m
LetsView#KYU
Ezreal · ADC
4 / 2 / 1
38.5% KP
20,628
28.8% share
12,998g
283 CS · 10/m
Silver#32602
Karma · Support
1 / 6 / 5
46.2% KP
5,907
8.2% share
7,163g
22 CS · 0.8/m
Red side
Victorynotgoodenough#1048
Rumble · Top
3 / 2 / 10
56.5% KP
14,823
18.3% share
9,883g
214 CS · 7.6/m
夜夜快乐#0604
Lee Sin · Jungle
7 / 4 / 10
73.9% KP
17,580
21.7% share
11,870g
179 CS · 6.3/m
Kononowicz Krzys#SZK17
Azir · Mid
4 / 4 / 10
60.9% KP
21,817
27% share
12,168g
264 CS · 9.4/m
Aliplane#F15YO
Corki · ADC
6 / 1 / 2
34.8% KP
15,466
19.1% share
14,520g
295 CS · 10.5/m
十THANOS十#GOD
Anivia · Support
3 / 2 / 10
56.5% KP
11,228
13.9% share
8,625g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
