Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 264 days ago
9 / 6 / 9
K / D / A
43.9%
Kill participation
1,108.7
Damage / min
14,557g
529.3 gold / min
28
15 placed · 2 cleared
270
9.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory八荒战神#陈平安
Olaf · Top
14 / 3 / 4
43.9% KP
44,522
33.7% share
15,677g
225 CS · 8.2/m
Nikkone#NA1
Fiddlesticks · Jungle
10 / 4 / 12
53.7% KP
28,689
21.7% share
13,344g
194 CS · 7.1/m
十THANOS十#GOD
Ryze · Mid
9 / 6 / 9
43.9% KP
30,490
23.1% share
14,557g
270 CS · 9.8/m
Poofu#NA1
Aphelios · ADC
5 / 3 / 6
26.8% KP
20,265
15.4% share
13,648g
225 CS · 8.2/m
venyl#vvv
Senna · Support
3 / 2 / 25
68.3% KP
7,955
6% share
10,496g
9 CS · 0.3/m
Red side
DefeatAatREuS#Sante
K'Sante · Top
1 / 8 / 4
27.8% KP
12,731
14.3% share
8,861g
176 CS · 6.4/m
Dantes#Laura
Zaahen · Jungle
5 / 8 / 7
66.7% KP
20,159
22.6% share
11,580g
172 CS · 6.3/m
NEVER WEAK AGAIN#1126
Zed · Mid
7 / 13 / 5
66.7% KP
25,365
28.4% share
12,117g
169 CS · 6.1/m
Daption#TwTv
Hwei · ADC
4 / 6 / 6
55.6% KP
22,440
25.2% share
12,676g
260 CS · 9.5/m
dorceless#angel
Leona · Support
1 / 8 / 11
66.7% KP
8,526
9.6% share
7,824g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
