Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 264 days ago
15 / 13 / 10
K / D / A
53.2%
Kill participation
1,043.1
Damage / min
16,890g
481 gold / min
32
17 placed · 2 cleared
242
6.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGame Director#CN99
Graves · Top
5 / 8 / 8
27.7% KP
26,916
18.2% share
14,232g
285 CS · 8.1/m
April Showers#NA1
Rumble · Jungle
17 / 9 / 12
61.7% KP
41,173
27.8% share
19,207g
272 CS · 7.7/m
十THANOS十#GOD
Akali · Mid
15 / 13 / 10
53.2% KP
36,631
24.7% share
16,890g
242 CS · 6.9/m
Akimbo#win
Lucian · ADC
9 / 10 / 9
38.3% KP
26,747
18.1% share
17,570g
258 CS · 7.3/m
Love Ego#1tap
Neeko · Support
1 / 11 / 20
44.7% KP
16,688
11.3% share
10,268g
38 CS · 1.1/m
Red side
VictoryEvil Elaina#3itch
Urgot · Top
7 / 4 / 6
25.5% KP
29,295
17% share
16,212g
263 CS · 7.5/m
cleaver#maxxi
Kindred · Jungle
11 / 11 / 24
68.6% KP
34,420
19.9% share
17,021g
234 CS · 6.7/m
A Frozen Titan#NA1
Viktor · Mid
15 / 10 / 12
52.9% KP
47,111
27.3% share
17,801g
282 CS · 8/m
The GXN#GOD
Varus · ADC
11 / 10 / 15
51% KP
40,701
23.6% share
18,407g
236 CS · 6.7/m
Spawn#NA3
Karma · Support
7 / 12 / 27
66.7% KP
21,157
12.3% share
12,331g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
