Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Teemo
Defeat
Ranked Solo/Duo · 264 days ago
6 / 4 / 1
K / D / A
53.8%
Kill participation
1,488.9
Damage / min
13,765g
528.4 gold / min
28
11 placed · 2 cleared
289
11.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat十THANOS十#GOD
Teemo · Top
6 / 4 / 1
53.8% KP
38,785
41.2% share
13,765g
289 CS · 11.1/m
1v9 Academy#skool
Ambessa · Jungle
1 / 7 / 1
15.4% KP
18,900
20.1% share
9,500g
185 CS · 7.1/m
syeu#syeu
Soraka · Mid
1 / 2 / 6
53.8% KP
8,476
9% share
8,248g
153 CS · 5.9/m
ーーーーーーーーーーーーーーーー#ecchi
Twitch · ADC
4 / 8 / 0
30.8% KP
20,066
21.3% share
9,765g
200 CS · 7.7/m
zzz#Nik
Blitzcrank · Support
1 / 8 / 2
23.1% KP
7,861
8.4% share
6,369g
29 CS · 1.1/m
Red side
VictoryHorder#Chris
Dr. Mundo · Top
3 / 3 / 5
27.6% KP
18,688
19.4% share
10,699g
212 CS · 8.1/m
Shimmer#NA1
Jayce · Jungle
4 / 3 / 13
58.6% KP
20,678
21.4% share
13,543g
242 CS · 9.3/m
nico#scr11
Ryze · Mid
7 / 1 / 2
31% KP
16,508
17.1% share
12,391g
220 CS · 8.4/m
Äs Nödt#6096
Corki · ADC
10 / 4 / 7
58.6% KP
25,985
26.9% share
15,270g
253 CS · 9.7/m
Feuilles mortes#1862
Sona · Support
5 / 2 / 18
79.3% KP
14,565
15.1% share
8,987g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
