Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 264 days ago
12 / 6 / 10
K / D / A
68.8%
Kill participation
1,189
Damage / min
16,495g
515.7 gold / min
33
10 placed · 4 cleared
266
8.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydontdothat#coach
Varus · Top
4 / 10 / 5
28.1% KP
31,372
27.9% share
13,155g
250 CS · 7.8/m
Mahiru Shiina#LCS
Ambessa · Jungle
7 / 3 / 8
46.9% KP
13,507
12% share
14,013g
233 CS · 7.3/m
十THANOS十#GOD
Katarina · Mid
12 / 6 / 10
68.8% KP
38,029
33.8% share
16,495g
266 CS · 8.3/m
Kongzhi#NA1
Senna · ADC
4 / 8 / 9
40.6% KP
17,980
16% share
14,159g
209 CS · 6.5/m
Ceos#SRE
Bard · Support
5 / 4 / 12
53.1% KP
11,491
10.2% share
10,124g
23 CS · 0.7/m
Red side
Defeat心痛无医#遛鸭战神
Qiyana · Top
11 / 7 / 5
51.6% KP
25,671
27.1% share
11,954g
161 CS · 5/m
往事总在回忆时被赋予意义#CN1
Taliyah · Jungle
6 / 4 / 9
48.4% KP
19,720
20.8% share
15,343g
284 CS · 8.9/m
Sentinels#LCS
Yone · Mid
4 / 12 / 3
22.6% KP
21,342
22.5% share
12,482g
220 CS · 6.9/m
Keanu#Sera
Mel · ADC
9 / 4 / 4
41.9% KP
19,721
20.8% share
15,368g
260 CS · 8.1/m
Jido#000
Alistar · Support
1 / 5 / 15
51.6% KP
8,410
8.9% share
9,158g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
