Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 263 days ago
4 / 5 / 12
K / D / A
43.2%
Kill participation
932.4
Damage / min
13,681g
544 gold / min
12
7 placed · 0 cleared
225
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat타운이에유#T0WN
Vladimir · Top
8 / 4 / 2
62.5% KP
18,236
28.5% share
13,629g
232 CS · 9.2/m
Ysera#Aryse
Aatrox · Jungle
3 / 8 / 3
37.5% KP
13,531
21.2% share
11,071g
185 CS · 7.4/m
tangy#2007
Akshan · Mid
1 / 8 / 5
37.5% KP
11,870
18.6% share
8,696g
158 CS · 6.3/m
sinister pizza#fsyy
Varus · ADC
3 / 8 / 4
43.8% KP
15,218
23.8% share
10,330g
199 CS · 7.9/m
melke#0001
Alistar · Support
1 / 9 / 9
62.5% KP
5,061
7.9% share
6,802g
23 CS · 0.9/m
Red side
Victorycant type#1998
Irelia · Top
10 / 4 / 6
43.2% KP
31,945
26.9% share
13,333g
251 CS · 10/m
nothing#bfcat
Kha'Zix · Jungle
3 / 2 / 6
24.3% KP
13,245
11.2% share
12,356g
207 CS · 8.2/m
Dun#NA1
Viktor · Mid
14 / 3 / 5
51.4% KP
37,616
31.7% share
14,967g
230 CS · 9.1/m
十THANOS十#GOD
Ezreal · ADC
4 / 5 / 12
43.2% KP
23,450
19.8% share
13,681g
225 CS · 8.9/m
iseli#1314
Rell · Support
6 / 2 / 14
54.1% KP
12,381
10.4% share
8,899g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
