Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 262 days ago
5 / 15 / 8
K / D / A
41.9%
Kill participation
969
Damage / min
13,385g
401.8 gold / min
16
4 placed · 1 cleared
211
6.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryarbrioo#ttv
Rumble · Top
6 / 5 / 16
38.6% KP
43,392
23.6% share
14,666g
222 CS · 6.7/m
nothing#bfcat
Naafiri · Jungle
14 / 6 / 14
49.1% KP
34,326
18.7% share
17,755g
253 CS · 7.6/m
Fishlord#Swain
Swain · Mid
9 / 5 / 23
56.1% KP
36,211
19.7% share
15,112g
222 CS · 6.7/m
InoriB#2005
Ezreal · ADC
14 / 7 / 15
50.9% KP
54,024
29.4% share
20,871g
310 CS · 9.3/m
1376#miu
Pyke · Support
14 / 8 / 12
45.6% KP
15,775
8.6% share
11,896g
28 CS · 0.8/m
Red side
DefeatDrop#PCC
Renekton · Top
6 / 14 / 4
32.3% KP
19,613
13.1% share
13,468g
223 CS · 6.7/m
JNeb12#NA1
Kha'Zix · Jungle
16 / 9 / 7
74.2% KP
48,210
32.2% share
20,641g
240 CS · 7.2/m
十THANOS十#GOD
Sylas · Mid
5 / 15 / 8
41.9% KP
32,285
21.6% share
13,385g
211 CS · 6.3/m
noname8909#NA1
Zyra · ADC
4 / 4 / 10
45.2% KP
42,643
28.5% share
15,411g
289 CS · 8.7/m
murilao#PCC
Nautilus · Support
0 / 15 / 10
32.3% KP
6,963
4.7% share
8,311g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
