Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Solo/Duo · 262 days ago
3 / 8 / 11
K / D / A
38.9%
Kill participation
771
Damage / min
11,249g
395.9 gold / min
28
12 placed · 2 cleared
229
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#kimmy
Kennen · Top
17 / 5 / 7
66.7% KP
36,459
30.6% share
16,839g
241 CS · 8.5/m
jaded#PHL
Ambessa · Jungle
8 / 5 / 15
63.9% KP
31,349
26.3% share
17,631g
223 CS · 7.8/m
十THANOS十#GOD
Darius · Mid
3 / 8 / 11
38.9% KP
21,909
18.4% share
11,249g
229 CS · 8.1/m
Mobility#NA2
Yunara · ADC
4 / 9 / 11
41.7% KP
20,206
17% share
14,582g
240 CS · 8.4/m
KDKD#9999
Thresh · Support
4 / 9 / 14
50% KP
9,277
7.8% share
9,483g
22 CS · 0.8/m
Red side
DefeatSolarbacca#NA1
Irelia · Top
3 / 10 / 5
22.2% KP
16,383
14% share
11,698g
251 CS · 8.8/m
streamer mode#anon
Zed · Jungle
7 / 7 / 15
61.1% KP
34,209
29.2% share
13,755g
226 CS · 8/m
Burento#NA1
Aatrox · Mid
5 / 7 / 8
36.1% KP
20,966
17.9% share
11,220g
189 CS · 6.7/m
Magenta#smil7
Singed · ADC
8 / 7 / 12
55.6% KP
26,823
22.9% share
14,896g
220 CS · 7.7/m
Werry#NA1
Pyke · Support
13 / 5 / 9
61.1% KP
18,877
16.1% share
10,700g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
