Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 262 days ago
2 / 7 / 6
K / D / A
53.3%
Kill participation
441.1
Damage / min
9,775g
317.2 gold / min
130
53 placed · 14 cleared
33
1.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatitakute#ema
Yone · Top
5 / 3 / 2
46.7% KP
26,864
24.3% share
13,837g
260 CS · 8.4/m
小 雨#123
Naafiri · Jungle
4 / 6 / 4
53.3% KP
18,230
16.5% share
12,575g
209 CS · 6.8/m
Thomas Wake#829
Zoe · Mid
4 / 4 / 2
40% KP
28,931
26.2% share
10,795g
214 CS · 6.9/m
2 on site 1 ct#hold
Smolder · ADC
0 / 9 / 4
26.7% KP
22,942
20.8% share
9,700g
186 CS · 6/m
十THANOS十#GOD
Bard · Support
2 / 7 / 6
53.3% KP
13,593
12.3% share
9,775g
33 CS · 1.1/m
Red side
VictoryMental Clarity#Shen
Shen · Top
3 / 3 / 6
31% KP
18,005
15.7% share
11,351g
185 CS · 6/m
EgoDestroyer#NA1
Gwen · Jungle
4 / 5 / 7
37.9% KP
18,587
16.2% share
12,518g
231 CS · 7.5/m
Moss#LikeA
Viktor · Mid
3 / 2 / 8
37.9% KP
19,697
17.2% share
12,128g
278 CS · 9/m
Spica#001
Jhin · ADC
16 / 2 / 5
72.4% KP
40,215
35.1% share
20,361g
282 CS · 9.2/m
SLD#SLDNA
Alistar · Support
3 / 3 / 19
75.9% KP
18,133
15.8% share
9,639g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
