Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 257 days ago
4 / 2 / 1
K / D / A
33.3%
Kill participation
626.7
Damage / min
11,371g
513 gold / min
17
7 placed · 0 cleared
219
9.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatljj#qwerq
Fiddlesticks · Top
4 / 9 / 3
46.7% KP
9,618
15.4% share
7,313g
111 CS · 5/m
lightrocket2#NA1
Taric · Jungle
2 / 5 / 7
60% KP
10,235
16.4% share
8,603g
156 CS · 7/m
十THANOS十#GOD
Gangplank · Mid
4 / 2 / 1
33.3% KP
13,891
22.3% share
11,371g
219 CS · 9.9/m
2wfrevdxsc#NA1
Caitlyn · ADC
1 / 5 / 4
33.3% KP
16,330
26.2% share
8,969g
158 CS · 7.1/m
Cosboat#NA1
Pantheon · Support
4 / 5 / 6
66.7% KP
12,311
19.7% share
7,539g
36 CS · 1.6/m
Red side
VictoryTF Blade#133
Irelia · Top
9 / 6 / 3
46.2% KP
20,197
26.2% share
13,383g
212 CS · 9.6/m
odium#600
Gwen · Jungle
9 / 2 / 5
53.8% KP
22,878
29.6% share
13,094g
204 CS · 9.2/m
NUT NUKR#NUTZ
Garen · Mid
1 / 1 / 2
11.5% KP
9,724
12.6% share
7,724g
166 CS · 7.5/m
TheSlamboy#GOAT
Jhin · ADC
5 / 2 / 4
34.6% KP
12,376
16% share
9,645g
161 CS · 7.3/m
WhyDoPeopleFeed#NA1
Bard · Support
2 / 4 / 10
46.2% KP
12,013
15.6% share
6,615g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
