Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 66 days ago
13 / 6 / 9
K / D / A
75.9%
Kill participation
1,166.4
Damage / min
15,658g
507.8 gold / min
49
22 placed · 6 cleared
193
6.3 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI carry or i int#NA1
Morgana · Top
2 / 7 / 9
28.9% KP
16,121
12.7% share
11,280g
190 CS · 6.2/m
banned from tv#IWD
Kayn · Jungle
17 / 6 / 4
55.3% KP
32,963
26% share
17,726g
237 CS · 7.7/m
sleez#zzzzz
Zed · Mid
12 / 7 / 7
50% KP
41,827
33% share
17,700g
224 CS · 7.3/m
别再对我好#520
Jhin · ADC
6 / 3 / 10
42.1% KP
23,194
18.3% share
14,845g
258 CS · 8.4/m
SLOP#beast
Leona · Support
1 / 7 / 11
31.6% KP
12,466
9.8% share
9,422g
30 CS · 1/m
Red side
DefeatGooGoo GaGaren#987
Ekko · Top
6 / 9 / 5
37.9% KP
19,642
17.7% share
12,226g
219 CS · 7.1/m
十THANOS十#GOD
Lee Sin · Jungle
13 / 6 / 9
75.9% KP
35,964
32.4% share
15,658g
193 CS · 6.3/m
Gobibi#2511
LeBlanc · Mid
4 / 10 / 2
20.7% KP
22,423
20.2% share
9,548g
158 CS · 5.1/m
Astral#GATES
Jinx · ADC
4 / 7 / 11
51.7% KP
27,897
25.2% share
13,275g
240 CS · 7.8/m
Adαm Greeήσíș#JANNA
Milio · Support
2 / 6 / 15
58.6% KP
4,916
4.4% share
9,117g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
