Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 62 days ago
8 / 10 / 5
K / D / A
50%
Kill participation
816.3
Damage / min
13,026g
458.1 gold / min
22
2 placed · 5 cleared
182
6.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttvonlymordee#100
Mordekaiser · Top
7 / 7 / 4
42.3% KP
22,101
21.8% share
12,052g
179 CS · 6.3/m
十THANOS十#GOD
Xin Zhao · Jungle
8 / 10 / 5
50% KP
23,210
22.9% share
13,026g
182 CS · 6.4/m
MIDJESTER#10101
Yone · Mid
3 / 11 / 4
26.9% KP
26,733
26.4% share
11,825g
250 CS · 8.8/m
waterdrinker99#NA1
Yasuo · ADC
6 / 7 / 6
46.2% KP
21,506
21.2% share
14,199g
259 CS · 9.1/m
FatKidsAttack#5399
Nami · Support
2 / 12 / 10
46.2% KP
7,803
7.7% share
8,709g
19 CS · 0.7/m
Red side
Victory스파이다맨#ida
Olaf · Top
7 / 7 / 9
34% KP
20,785
17.1% share
11,677g
200 CS · 7/m
same same#0910
Lee Sin · Jungle
22 / 1 / 17
83% KP
37,491
30.9% share
17,544g
189 CS · 6.6/m
Brown Sugar#Mid
Morgana · Mid
4 / 6 / 29
70.2% KP
24,695
20.4% share
11,884g
190 CS · 6.7/m
IZXKHA#BUG
Jinx · ADC
9 / 7 / 17
55.3% KP
26,760
22.1% share
14,411g
208 CS · 7.3/m
Hamoi#NA0
Nautilus · Support
5 / 5 / 26
66% KP
11,531
9.5% share
10,067g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
