Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 58 days ago
17 / 2 / 7
K / D / A
66.7%
Kill participation
1,894.4
Damage / min
14,281g
700 gold / min
17
7 placed · 3 cleared
181
8.9 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryomg1hpleft#NA1
Aatrox · Top
6 / 3 / 3
25% KP
15,260
14.8% share
9,463g
172 CS · 8.4/m
Kazuya#Japan
Lee Sin · Jungle
4 / 3 / 11
41.7% KP
11,695
11.3% share
8,535g
116 CS · 5.7/m
ningning fan#1167
Ahri · Mid
7 / 3 / 10
47.2% KP
26,462
25.6% share
10,270g
165 CS · 8.1/m
十THANOS十#GOD
Kalista · ADC
17 / 2 / 7
66.7% KP
38,645
37.4% share
14,281g
181 CS · 8.9/m
HÖNÖR#NA2
Thresh · Support
2 / 3 / 19
58.3% KP
11,303
10.9% share
6,894g
13 CS · 0.6/m
Red side
DefeatPapi Gelapi#NA1
Gragas · Top
8 / 6 / 0
57.1% KP
15,716
29.1% share
9,659g
145 CS · 7.1/m
Gedas#777
Rek'Sai · Jungle
3 / 5 / 4
50% KP
12,814
23.8% share
8,222g
146 CS · 7.2/m
Ford Bronco#ZAC
Zac · Mid
0 / 4 / 1
7.1% KP
5,886
10.9% share
6,437g
137 CS · 6.7/m
Hewii#saree
Ezreal · ADC
2 / 8 / 2
28.6% KP
14,054
26.1% share
7,402g
145 CS · 7.1/m
Swainky#BBL
Taric · Support
1 / 13 / 6
50% KP
5,450
10.1% share
5,390g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
