Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 57 days ago
16 / 5 / 9
K / D / A
41%
Kill participation
1,431.5
Damage / min
18,159g
486 gold / min
24
15 placed · 1 cleared
313
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHextech Scimitar#NA2
Riven · Top
8 / 8 / 6
23% KP
27,624
14% share
16,203g
271 CS · 7.3/m
JUG KING INDIAN#VCS
Jarvan IV · Jungle
11 / 5 / 24
57.4% KP
48,323
24.4% share
18,773g
290 CS · 7.8/m
十THANOS十#GOD
Cassiopeia · Mid
16 / 5 / 9
41% KP
53,492
27.1% share
18,159g
313 CS · 8.4/m
Beast#zzz
Kalista · ADC
23 / 10 / 11
55.7% KP
53,808
27.2% share
21,289g
259 CS · 6.9/m
Yak#Perc
Rell · Support
3 / 8 / 36
63.9% KP
14,497
7.3% share
12,346g
25 CS · 0.7/m
Red side
DefeatFarmtill40#NA1
Anivia · Top
2 / 5 / 14
44.4% KP
30,964
18.5% share
13,365g
272 CS · 7.3/m
LAIDUPINBEDWITHA#crunk
Lillia · Jungle
10 / 16 / 19
80.6% KP
41,980
25.1% share
18,794g
231 CS · 6.2/m
gofer#hue
Karma · Mid
1 / 13 / 15
44.4% KP
23,548
14.1% share
12,551g
232 CS · 6.2/m
GOATJAMES23#1984
Zeri · ADC
22 / 9 / 7
80.6% KP
59,866
35.8% share
27,357g
318 CS · 8.5/m
Lelouch Lamperou#04956
Blitzcrank · Support
1 / 18 / 20
58.3% KP
10,651
6.4% share
9,870g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
