Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 56 days ago
5 / 8 / 4
K / D / A
23.7%
Kill participation
905.2
Damage / min
12,432g
512.3 gold / min
13
7 placed · 1 cleared
236
9.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory十THANOS十#GOD
Kalista · Top
5 / 8 / 4
23.7% KP
21,966
19.2% share
12,432g
236 CS · 9.7/m
江流儿#好心态
Taliyah · Jungle
11 / 4 / 13
63.2% KP
24,567
21.5% share
13,919g
208 CS · 8.6/m
Radon#XLBT
Swain · Mid
3 / 5 / 14
44.7% KP
15,521
13.6% share
9,855g
161 CS · 6.6/m
JAG Teddy#PHL
Tristana · ADC
17 / 2 / 12
76.3% KP
46,543
40.7% share
17,417g
213 CS · 8.8/m
jasmine#jinu
Yuumi · Support
2 / 4 / 30
84.2% KP
5,893
5.1% share
9,769g
10 CS · 0.4/m
Red side
DefeatEjamaa#NA1
Sona · Top
6 / 7 / 13
82.6% KP
14,438
21.1% share
9,591g
115 CS · 4.7/m
Lelouch Lamperou#04956
Amumu · Jungle
5 / 9 / 9
60.9% KP
10,946
16% share
8,609g
121 CS · 5/m
ImpulseIV#NA1
Anivia · Mid
7 / 8 / 6
56.5% KP
19,802
28.9% share
10,300g
165 CS · 6.8/m
Viable#NA2
Aphelios · ADC
5 / 5 / 5
43.5% KP
19,040
27.8% share
11,910g
197 CS · 8.1/m
DoubleSquare#NA1
Rell · Support
0 / 9 / 13
56.5% KP
4,295
6.3% share
5,823g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
