Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 56 days ago
8 / 8 / 3
K / D / A
52.4%
Kill participation
1,143.6
Damage / min
13,619g
540.4 gold / min
17
8 placed · 3 cleared
191
7.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaiduze#TTV
Aatrox · Top
3 / 5 / 3
28.6% KP
14,842
18.3% share
10,172g
187 CS · 7.4/m
LAIDUPINBEDWITHA#crunk
Lillia · Jungle
2 / 4 / 3
23.8% KP
11,454
14.1% share
10,345g
197 CS · 7.8/m
Aiden Yasuo#MESSI
Yasuo · Mid
8 / 1 / 2
47.6% KP
20,241
24.9% share
14,886g
298 CS · 11.8/m
十THANOS十#GOD
Ezreal · ADC
8 / 8 / 3
52.4% KP
28,819
35.5% share
13,619g
191 CS · 7.6/m
Riot Koyuncu#NA1
Taric · Support
0 / 4 / 11
52.4% KP
5,797
7.1% share
7,897g
31 CS · 1.2/m
Red side
DefeatSaneryus#TTV
Kayle · Top
5 / 6 / 3
36.4% KP
26,867
32.5% share
10,869g
197 CS · 7.8/m
tibs#xdd
Poppy · Jungle
2 / 2 / 8
45.5% KP
8,714
10.6% share
8,215g
146 CS · 5.8/m
PiMP DADDY1233#ILYSM
Qiyana · Mid
6 / 3 / 4
45.5% KP
16,227
19.6% share
11,163g
218 CS · 8.7/m
nyadu#0411
Kai'Sa · ADC
7 / 4 / 4
50% KP
22,814
27.6% share
12,581g
211 CS · 8.4/m
Zoboomafoo#Bard
Nautilus · Support
2 / 6 / 10
54.5% KP
7,962
9.6% share
7,026g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
