Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 56 days ago
12 / 3 / 5
K / D / A
47.2%
Kill participation
1,531.5
Damage / min
15,222g
669.6 gold / min
9
7 placed · 0 cleared
231
10.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTroublemaker#silly
Gwen · Top
1 / 11 / 2
14.3% KP
12,255
17.8% share
8,782g
149 CS · 6.6/m
Blank#NA54
Wukong · Jungle
7 / 8 / 4
52.4% KP
14,409
20.9% share
10,849g
152 CS · 6.7/m
BozoBeaterBob44#NA2
Zed · Mid
8 / 5 / 3
52.4% KP
18,867
27.4% share
11,675g
131 CS · 5.8/m
Undyne#ATH
Zeri · ADC
5 / 6 / 4
42.9% KP
18,269
26.6% share
11,674g
232 CS · 10.2/m
Selastiri#NA1
Braum · Support
0 / 6 / 13
61.9% KP
4,987
7.2% share
6,543g
11 CS · 0.5/m
Red side
VictoryNayoraso#8741
Yone · Top
16 / 4 / 1
47.2% KP
34,647
33.9% share
13,007g
212 CS · 9.3/m
Kuderic#NA1
Graves · Jungle
3 / 6 / 11
38.9% KP
12,997
12.7% share
10,503g
169 CS · 7.4/m
十THANOS十#GOD
Tristana · Mid
12 / 3 / 5
47.2% KP
34,816
34.1% share
15,222g
231 CS · 10.2/m
SuperSaiyanPurp#NA1
Mel · ADC
5 / 6 / 2
19.4% KP
12,582
12.3% share
9,514g
148 CS · 6.5/m
Fhoee#Num33
Nami · Support
0 / 4 / 21
58.3% KP
7,050
6.9% share
7,521g
5 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
