Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 56 days ago
1 / 5 / 7
K / D / A
20.5%
Kill participation
698.6
Damage / min
12,064g
421.8 gold / min
41
15 placed · 2 cleared
274
9.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGamer Elf#lly5
Vladimir · Top
3 / 6 / 3
24% KP
11,100
11.5% share
9,221g
180 CS · 6.3/m
I Race the Dawn#0216
Jarvan IV · Jungle
4 / 10 / 7
44% KP
10,257
10.6% share
9,397g
134 CS · 4.7/m
scuttlecrab3#NA3
Syndra · Mid
8 / 6 / 7
60% KP
37,737
39.1% share
14,104g
258 CS · 9/m
ve sinh o dau#123
Ezreal · ADC
7 / 9 / 6
52% KP
26,094
27% share
13,047g
217 CS · 7.6/m
keorie#soobn
Sona · Support
3 / 8 / 15
72% KP
11,329
11.7% share
9,442g
31 CS · 1.1/m
Red side
Victory十THANOS十#GOD
Cassiopeia · Top
1 / 5 / 7
20.5% KP
19,981
17.9% share
12,064g
274 CS · 9.6/m
SungJin#0123
Lee Sin · Jungle
9 / 5 / 15
61.5% KP
17,893
16% share
14,091g
177 CS · 6.2/m
Hefoshome#NA1
Kassadin · Mid
7 / 1 / 6
33.3% KP
23,048
20.7% share
14,461g
209 CS · 7.3/m
121352312351#1875
Lucian · ADC
21 / 2 / 8
74.4% KP
43,319
38.8% share
22,884g
305 CS · 10.7/m
Cute Aries#1010
Pyke · Support
1 / 12 / 13
35.9% KP
7,355
6.6% share
8,428g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
