Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 55 days ago
9 / 7 / 14
K / D / A
52.3%
Kill participation
1,085.7
Damage / min
14,018g
468.3 gold / min
20
3 placed · 1 cleared
234
7.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdatdat1#NA1
Ryze · Top
5 / 8 / 3
18.2% KP
33,318
20.1% share
11,519g
193 CS · 6.4/m
낮져밤이#3838
Nocturne · Jungle
19 / 3 / 12
70.5% KP
51,059
30.9% share
18,153g
242 CS · 8.1/m
十THANOS十#GOD
LeBlanc · Mid
9 / 7 / 14
52.3% KP
32,498
19.6% share
14,018g
234 CS · 7.8/m
Prodigal Son#mutah
Ezreal · ADC
8 / 12 / 5
29.5% KP
37,264
22.5% share
14,974g
247 CS · 8.3/m
Pukesoda#ADHD
Poppy · Support
3 / 7 / 15
40.9% KP
11,296
6.8% share
9,049g
36 CS · 1.2/m
Red side
VictoryBiliBiliBD#Alpha
Dr. Mundo · Top
14 / 4 / 7
56.8% KP
48,802
39.6% share
18,765g
255 CS · 8.5/m
Cewki#eri
Talon · Jungle
11 / 9 / 5
43.2% KP
18,545
15.1% share
14,650g
242 CS · 8.1/m
Hyuli#Ekko
Viktor · Mid
1 / 14 / 12
35.1% KP
18,396
14.9% share
8,664g
150 CS · 5/m
inattentive#NA1
Yunara · ADC
7 / 9 / 12
51.4% KP
24,823
20.2% share
14,001g
189 CS · 6.3/m
toonyqc#HOOK
Thresh · Support
4 / 8 / 22
70.3% KP
12,588
10.2% share
10,446g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
