Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 55 days ago
8 / 2 / 4
K / D / A
36.4%
Kill participation
814.6
Damage / min
11,283g
502.6 gold / min
12
3 placed · 2 cleared
196
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatihatetherain#6641
Olaf · Top
3 / 8 / 2
29.4% KP
11,708
24% share
7,823g
141 CS · 6.3/m
Mimilou#285
Zyra · Jungle
3 / 7 / 3
35.3% KP
7,713
15.8% share
8,407g
141 CS · 6.3/m
cinto mamochi#NA1
Mel · Mid
2 / 3 / 0
11.8% KP
8,168
16.7% share
8,799g
202 CS · 9/m
Grand Escape#J K
Yunara · ADC
7 / 8 / 3
58.8% KP
14,729
30.1% share
10,639g
174 CS · 7.8/m
rd6#클로버
Lulu · Support
2 / 7 / 9
64.7% KP
6,561
13.4% share
7,254g
14 CS · 0.6/m
Red side
Victory你们都叫我皮皮#Baby
Illaoi · Top
6 / 3 / 1
21.2% KP
18,405
25.5% share
11,043g
226 CS · 10.1/m
一个打野#66666
Kindred · Jungle
9 / 1 / 7
48.5% KP
12,466
17.3% share
12,825g
204 CS · 9.1/m
十THANOS十#GOD
Diana · Mid
8 / 2 / 4
36.4% KP
18,288
25.4% share
11,283g
196 CS · 8.7/m
kobrahunter#ADC
Miss Fortune · ADC
4 / 9 / 10
42.4% KP
12,317
17.1% share
10,316g
156 CS · 6.9/m
TymMio#DaHoe
Seraphine · Support
6 / 2 / 17
69.7% KP
10,659
14.8% share
9,253g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
