Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 55 days ago
4 / 11 / 3
K / D / A
26.9%
Kill participation
847.3
Damage / min
11,639g
397.9 gold / min
16
9 placed · 1 cleared
252
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKzykendy#NA1
Azir · Top
9 / 8 / 3
46.2% KP
36,207
33.1% share
15,052g
247 CS · 8.4/m
Dylan#333
Jarvan IV · Jungle
7 / 7 / 10
65.4% KP
13,935
12.7% share
11,076g
139 CS · 4.8/m
十THANOS十#GOD
Ezreal · Mid
4 / 11 / 3
26.9% KP
24,783
22.6% share
11,639g
252 CS · 8.6/m
ilovesmarties#NA2
Lucian · ADC
5 / 8 / 6
42.3% KP
21,067
19.2% share
12,386g
226 CS · 7.7/m
Tamary#xoxo
Nami · Support
1 / 7 / 19
76.9% KP
13,507
12.3% share
8,253g
29 CS · 1/m
Red side
VictoryILOVEBURGERSN#FRIES
Aatrox · Top
7 / 9 / 3
24.4% KP
18,361
14.9% share
12,186g
180 CS · 6.2/m
HEY I JUST MET U#qwer
Sylas · Jungle
18 / 3 / 6
58.5% KP
31,974
25.9% share
17,512g
215 CS · 7.4/m
AKF421#1742
Annie · Mid
4 / 4 / 20
58.5% KP
25,662
20.8% share
12,125g
201 CS · 6.9/m
LYON Berserker#ddd
Jhin · ADC
9 / 5 / 10
46.3% KP
23,144
18.7% share
17,052g
298 CS · 10.2/m
DaramG#NA1
Brand · Support
3 / 6 / 10
31.7% KP
24,306
19.7% share
9,421g
66 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
