Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 55 days ago
9 / 8 / 19
K / D / A
70%
Kill participation
1,561.7
Damage / min
13,925g
495.3 gold / min
31
13 placed · 4 cleared
221
7.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDUA LISSA#NYC
Lissandra · Top
2 / 5 / 16
45% KP
25,690
19.9% share
10,743g
209 CS · 7.4/m
Philip#tart
Lee Sin · Jungle
19 / 2 / 9
70% KP
35,482
27.5% share
17,495g
187 CS · 6.7/m
十THANOS十#GOD
Cassiopeia · Mid
9 / 8 / 19
70% KP
43,911
34% share
13,925g
221 CS · 7.9/m
Sign#213
Varus · ADC
8 / 5 / 8
40% KP
20,071
15.5% share
14,256g
260 CS · 9.2/m
Farmtill40#NA1
Soraka · Support
2 / 3 / 14
40% KP
4,082
3.2% share
8,246g
26 CS · 0.9/m
Red side
DefeatJesse Pinkman#LYON
Tryndamere · Top
3 / 9 / 5
34.8% KP
25,767
23.5% share
12,666g
261 CS · 9.3/m
TheSlamboy#GOAT
Zaahen · Jungle
11 / 7 / 6
73.9% KP
28,188
25.7% share
14,207g
197 CS · 7/m
Kzykendy#NA1
Azir · Mid
3 / 13 / 9
52.2% KP
28,067
25.6% share
10,916g
163 CS · 5.8/m
Dylan#333
Tristana · ADC
6 / 8 / 3
39.1% KP
18,150
16.6% share
12,539g
202 CS · 7.2/m
Ceriaste#002
Yuumi · Support
0 / 3 / 13
56.5% KP
9,345
8.5% share
7,288g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
