Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 55 days ago
0 / 10 / 1
K / D / A
6.3%
Kill participation
884.1
Damage / min
8,114g
294.7 gold / min
24
10 placed · 1 cleared
197
7.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat十THANOS十#GOD
Kennen · Top
0 / 10 / 1
6.3% KP
24,342
31.4% share
8,114g
197 CS · 7.2/m
ShadowThrash#NA1
Kha'Zix · Jungle
8 / 5 / 3
68.8% KP
18,867
24.3% share
12,784g
209 CS · 7.6/m
Ants Pants#NA1
Qiyana · Mid
5 / 6 / 0
31.3% KP
14,031
18.1% share
10,063g
208 CS · 7.6/m
Draven baka#baka
Caitlyn · ADC
2 / 7 / 6
50% KP
14,205
18.3% share
12,199g
250 CS · 9.1/m
threshgg#000
Thresh · Support
1 / 6 / 9
62.5% KP
6,077
7.8% share
7,712g
34 CS · 1.2/m
Red side
VictoryBIG MAN BIG LIFT#HUGE
Vladimir · Top
7 / 2 / 6
38.2% KP
26,422
28.8% share
14,100g
280 CS · 10.2/m
TOEMINATOR#TOE
Jarvan IV · Jungle
7 / 5 / 9
47.1% KP
16,513
18% share
13,312g
214 CS · 7.8/m
abstention#0001
Kassadin · Mid
11 / 3 / 4
44.1% KP
28,611
31.2% share
14,570g
213 CS · 7.7/m
Zwag#Faker
Smolder · ADC
5 / 3 / 6
32.4% KP
9,478
10.3% share
11,403g
188 CS · 6.8/m
IlIlIlIlIIlIlIl#IlIl
Pyke · Support
4 / 3 / 13
50% KP
10,794
11.8% share
9,672g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
