Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 54 days ago
18 / 9 / 4
K / D / A
56.4%
Kill participation
1,659.1
Damage / min
15,876g
575.2 gold / min
14
3 placed · 1 cleared
189
6.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoLBroly#NA1
Darius · Top
3 / 7 / 4
19.4% KP
16,373
17.2% share
9,892g
166 CS · 6/m
adellathenun#115
Jarvan IV · Jungle
10 / 5 / 10
55.6% KP
19,931
21% share
16,608g
265 CS · 9.6/m
alchemist#LARP
LeBlanc · Mid
11 / 5 / 6
47.2% KP
25,838
27.2% share
12,772g
199 CS · 7.2/m
reality#gap
Aphelios · ADC
7 / 11 / 5
33.3% KP
12,956
13.6% share
12,714g
174 CS · 6.3/m
CLAP CLAP CITY#TTV
Gwen · Support
5 / 11 / 15
55.6% KP
19,835
20.9% share
9,489g
32 CS · 1.2/m
Red side
VictoryJUG KING INDIAN#VCS
Gangplank · Top
4 / 6 / 6
25.6% KP
25,211
21.6% share
13,088g
259 CS · 9.4/m
DarkTorchSVN#Ayaka
Nocturne · Jungle
8 / 7 / 5
33.3% KP
16,281
14% share
12,013g
166 CS · 6/m
十THANOS十#GOD
Katarina · Mid
18 / 9 / 4
56.4% KP
45,792
39.3% share
15,876g
189 CS · 6.8/m
vinny#loopy
Jinx · ADC
7 / 8 / 8
38.5% KP
21,275
18.3% share
13,821g
194 CS · 7/m
1293293492834981#19197
Thresh · Support
2 / 6 / 20
56.4% KP
7,931
6.8% share
9,481g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
