Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 53 days ago
11 / 5 / 9
K / D / A
47.6%
Kill participation
1,260.6
Damage / min
17,404g
682.5 gold / min
21
12 placed · 3 cleared
272
10.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPartyShoes#9292
Quinn · Top
5 / 7 / 5
37% KP
16,322
23.6% share
10,176g
139 CS · 5.5/m
patience#Nice
Qiyana · Jungle
6 / 7 / 1
25.9% KP
11,839
17.1% share
12,574g
172 CS · 6.7/m
ChúpéGùa#gruuu
Kassadin · Mid
4 / 8 / 2
22.2% KP
13,720
19.9% share
12,060g
213 CS · 8.4/m
폭풍냥펀치#꿀방망이
Caitlyn · ADC
8 / 12 / 6
51.9% KP
16,918
24.5% share
14,267g
161 CS · 6.3/m
toonyqc#HOOK
Thresh · Support
4 / 8 / 11
55.6% KP
10,261
14.9% share
8,364g
29 CS · 1.1/m
Red side
VictoryIronicBlueIron#NA1
Nasus · Top
1 / 3 / 4
11.9% KP
11,984
10.5% share
9,619g
190 CS · 7.5/m
TOEMINATOR#TOE
Jarvan IV · Jungle
10 / 3 / 11
50% KP
18,528
16.3% share
14,570g
219 CS · 8.6/m
十THANOS十#GOD
Syndra · Mid
11 / 5 / 9
47.6% KP
32,145
28.3% share
17,404g
272 CS · 10.7/m
For the King#Rise
Lux · ADC
17 / 8 / 14
73.8% KP
31,463
27.7% share
16,418g
165 CS · 6.5/m
Cupic#Hwei
Zoe · Support
3 / 8 / 17
47.6% KP
19,662
17.3% share
9,665g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
