Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 52 days ago
7 / 4 / 8
K / D / A
62.5%
Kill participation
915.6
Damage / min
18,406g
532.7 gold / min
44
13 placed · 9 cleared
363
10.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
4 / 7 / 3
29.2% KP
19,842
15.8% share
13,520g
248 CS · 7.2/m
LFT Sheiden#PHL1
Jayce · Jungle
8 / 3 / 12
83.3% KP
36,024
28.7% share
17,296g
229 CS · 6.6/m
fakelove#h626
Cassiopeia · Mid
2 / 6 / 7
37.5% KP
16,732
13.3% share
10,644g
208 CS · 6/m
十THANOS十#GOD
Kalista · ADC
7 / 4 / 8
62.5% KP
31,634
25.2% share
18,406g
363 CS · 10.5/m
Bulgur29 YT#2929
Vel'Koz · Support
3 / 3 / 8
45.8% KP
21,421
17% share
10,541g
42 CS · 1.2/m
Red side
VictorySTEVESTEVE10#NA1
Yorick · Top
3 / 4 / 5
34.8% KP
20,042
16.5% share
14,672g
278 CS · 8/m
Exuan#xyi
Sylas · Jungle
8 / 6 / 11
82.6% KP
32,624
26.8% share
17,924g
234 CS · 6.8/m
cant type#1998
Riven · Mid
6 / 3 / 9
65.2% KP
22,128
18.2% share
18,005g
337 CS · 9.8/m
refugo#4525
Yunara · ADC
6 / 5 / 4
43.5% KP
38,764
31.9% share
17,441g
322 CS · 9.3/m
YoojungHukiriLee#NA1
Lulu · Support
0 / 6 / 13
56.5% KP
8,046
6.6% share
8,983g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
