Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 52 days ago
5 / 10 / 5
K / D / A
43.5%
Kill participation
554.7
Damage / min
11,415g
404.5 gold / min
19
6 placed · 2 cleared
179
6.3 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYordleswaggins#NA1
Volibear · Top
6 / 9 / 4
43.5% KP
18,940
21.3% share
10,885g
148 CS · 5.2/m
Alan#000
Sylas · Jungle
5 / 7 / 9
60.9% KP
18,921
21.3% share
11,874g
188 CS · 6.7/m
十THANOS十#GOD
Riven · Mid
5 / 10 / 5
43.5% KP
15,651
17.6% share
11,415g
179 CS · 6.3/m
Darksune#NA1
Kai'Sa · ADC
5 / 5 / 7
52.2% KP
22,078
24.8% share
15,451g
248 CS · 8.8/m
57821#boyw
Seraphine · Support
2 / 4 / 11
56.5% KP
13,375
15% share
8,187g
35 CS · 1.2/m
Red side
VictoryGuess da number#NA1
Kennen · Top
4 / 4 / 13
48.6% KP
28,982
24.8% share
11,194g
198 CS · 7/m
kano#塔隆姬亞娜
Qiyana · Jungle
14 / 3 / 7
60% KP
30,589
26.1% share
18,056g
248 CS · 8.8/m
Mister Wubz#8688
Syndra · Mid
9 / 5 / 12
60% KP
24,492
20.9% share
13,356g
216 CS · 7.7/m
WaffleWheel#Kanao
Yunara · ADC
6 / 6 / 11
48.6% KP
26,397
22.6% share
13,829g
204 CS · 7.2/m
YoojungHukiriLee#NA1
Alistar · Support
2 / 5 / 22
68.6% KP
6,554
5.6% share
8,821g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
