Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 51 days ago
4 / 8 / 10
K / D / A
50%
Kill participation
677.5
Damage / min
15,978g
523.6 gold / min
34
12 placed · 7 cleared
278
9.1 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIncite#IMPCT
Ornn · Top
1 / 6 / 7
28.6% KP
32,947
24.8% share
9,204g
186 CS · 6.1/m
Rapo#3205
Kha'Zix · Jungle
12 / 3 / 1
46.4% KP
31,864
24% share
15,242g
259 CS · 8.5/m
NEXTLATAM ADKING#Ray
Akali · Mid
11 / 6 / 2
46.4% KP
25,428
19.2% share
13,192g
210 CS · 6.9/m
十THANOS十#GOD
Kalista · ADC
4 / 8 / 10
50% KP
20,676
15.6% share
15,978g
278 CS · 9.1/m
doyouwaniwanga#aa1
Heimerdinger · Support
0 / 9 / 13
46.4% KP
21,702
16.4% share
8,864g
48 CS · 1.6/m
Red side
VictorySillody#DEEZ
Nasus · Top
2 / 5 / 10
37.5% KP
24,149
20.3% share
12,552g
239 CS · 7.8/m
Kaizer Morde#NA2
Viego · Jungle
20 / 4 / 7
84.4% KP
40,737
34.3% share
20,485g
224 CS · 7.3/m
Joff#NA19
Twisted Fate · Mid
3 / 9 / 10
40.6% KP
15,349
12.9% share
12,058g
203 CS · 6.7/m
bluwunk#wunk
Kog'Maw · ADC
5 / 7 / 10
46.9% KP
31,878
26.8% share
15,076g
210 CS · 6.9/m
MARCO UNO#2026
Thresh · Support
2 / 3 / 20
68.8% KP
6,819
5.7% share
9,578g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
