Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 51 days ago
14 / 5 / 8
K / D / A
56.4%
Kill participation
1,585.7
Damage / min
15,716g
683.3 gold / min
16
7 placed · 3 cleared
217
9.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSummoner V#NA1
Illaoi · Top
7 / 5 / 0
41.2% KP
21,483
30.4% share
12,105g
196 CS · 8.5/m
zeusbinkiin#RDbro
Gwen · Jungle
5 / 5 / 3
47.1% KP
12,278
17.4% share
11,330g
208 CS · 9/m
黑死牟 Kokushibo#DEMON
Jax · Mid
1 / 4 / 3
23.5% KP
9,245
13.1% share
7,884g
152 CS · 6.6/m
MurderByChanklas#Chank
Yone · ADC
4 / 13 / 3
41.2% KP
15,812
22.4% share
8,903g
137 CS · 6/m
Near#sona
Sona · Support
0 / 12 / 11
64.7% KP
11,923
16.9% share
6,689g
27 CS · 1.2/m
Red side
VictoryTeekokee#NA2
Singed · Top
2 / 6 / 10
30.8% KP
14,452
13.9% share
9,040g
184 CS · 8/m
RexRequired#ina
Aatrox · Jungle
12 / 1 / 5
43.6% KP
18,906
18.2% share
13,575g
225 CS · 9.8/m
asianknight#NA1
Zoe · Mid
8 / 1 / 11
48.7% KP
23,795
22.9% share
10,490g
193 CS · 8.4/m
十THANOS十#GOD
Kai'Sa · ADC
14 / 5 / 8
56.4% KP
36,470
35.1% share
15,716g
217 CS · 9.4/m
Lafey#uwus
Nautilus · Support
3 / 4 / 22
64.1% KP
10,286
9.9% share
7,915g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
