Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 51 days ago
4 / 1 / 4
K / D / A
30.8%
Kill participation
511.1
Damage / min
10,798g
442.5 gold / min
15
11 placed · 1 cleared
244
10 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHerman#51124
Gragas · Top
2 / 3 / 4
23.1% KP
10,189
15.7% share
8,593g
136 CS · 5.6/m
Boar#SKI
Lee Sin · Jungle
4 / 2 / 6
38.5% KP
8,497
13.1% share
10,489g
161 CS · 6.6/m
十THANOS十#GOD
Cassiopeia · Mid
4 / 1 / 4
30.8% KP
12,470
19.3% share
10,798g
244 CS · 10/m
jiru#1210
Tristana · ADC
12 / 1 / 3
57.7% KP
21,539
33.3% share
15,825g
241 CS · 9.9/m
Oidotdash#shudu
LeBlanc · Support
4 / 3 / 10
53.8% KP
12,034
18.6% share
8,583g
28 CS · 1.1/m
Red side
DefeatTokiidoki#Tokii
Jayce · Top
4 / 4 / 2
60% KP
15,968
30.4% share
8,927g
196 CS · 8/m
PJ1#Panda
Qiyana · Jungle
3 / 5 / 2
50% KP
8,503
16.2% share
9,917g
189 CS · 7.7/m
vulture#na3
Syndra · Mid
2 / 3 / 1
30% KP
12,988
24.7% share
9,700g
196 CS · 8/m
MurderByChanklas#Chank
Yone · ADC
0 / 10 / 1
10% KP
7,761
14.8% share
9,018g
208 CS · 8.5/m
Beep#Heart
Bard · Support
1 / 4 / 5
60% KP
7,334
14% share
6,665g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
