Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 50 days ago
6 / 4 / 10
K / D / A
45.7%
Kill participation
1,392.2
Damage / min
12,432g
520.5 gold / min
14
9 placed · 0 cleared
233
9.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJUG KING INDIAN#VCS
Jayce · Top
7 / 2 / 2
25.7% KP
21,363
20.3% share
13,076g
211 CS · 8.8/m
Bronze By Choice#Troll
Jarvan IV · Jungle
11 / 3 / 13
68.6% KP
22,495
21.4% share
13,032g
154 CS · 6.4/m
十THANOS十#GOD
Cassiopeia · Mid
6 / 4 / 10
45.7% KP
33,250
31.6% share
12,432g
233 CS · 9.8/m
Medicate Me#9999
Twitch · ADC
10 / 7 / 6
45.7% KP
15,971
15.2% share
12,434g
158 CS · 6.6/m
Silent Reaper#NA1
Nami · Support
1 / 5 / 21
62.9% KP
12,105
11.5% share
8,569g
37 CS · 1.5/m
Red side
Defeat小超明亚托克斯#BOT
Aatrox · Top
2 / 7 / 3
23.8% KP
9,717
13.3% share
7,633g
153 CS · 6.4/m
magnolia#2026
Nidalee · Jungle
4 / 5 / 4
38.1% KP
17,635
24.2% share
9,377g
154 CS · 6.4/m
Burento#NA1
Ekko · Mid
1 / 7 / 4
23.8% KP
15,508
21.3% share
7,979g
179 CS · 7.5/m
Mageblood#Belt
Varus · ADC
10 / 8 / 3
61.9% KP
21,627
29.7% share
14,744g
203 CS · 8.5/m
Werry#NA1
Blitzcrank · Support
4 / 8 / 8
57.1% KP
8,301
11.4% share
7,198g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
